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![]() ![]() Zoom lets you have online real-time sessions with your colleagues. Users with HIPPA-compliant Zoom accounts must change their Zoom password every 120 days. Audiovisual and multimedia Media Services. The UA System office offers a version of Zoom that is HIPAA compliant.
![]() ![]() ![]() Despite the world being in lockdown and everyone having to rapidly adapt to a new way of working, the team both on the Challenger and ITRS side have been brilliant in flexing their approach and ensuring that we are able to bring together parts of the business to begin this commercial transformation. The key benefit being that we shifted how we were perceived by the customer, from “order takers” to “trusted partners.“We are relatively new in our Challenger Journey but a lot has changed across the world since we began. I found it most valuable in my consulting days. The challenger mindset goes beyond sales. All of the recommendations and findings are backed by rigorous study and data. The authors do a great job of detailing out a framework across the chapters that helps you get into this method of engagement. What sets this book apart is that it can get the reader to challenger mindset if they are not there already. I want to gauge their curiosity and intellectualism. This approach is why I always ask people I interview what they are reading. Asking “why” at every discussion to get to the final cause and a more permanent solution. It’s about bringing the “examined life” reflective thinking to the business world. I like to think of this methodology as Philosophically minded selling. I believe the Challenger approach is the truest value based form of selling there is. ![]() This book presents an entirely new approach that dispenses with the routine thinking and asks you to stop justifying your costs and start challenging your customer’s assumptions. Price, Service, and Quality being the commonly belabored responses. “Why should our customers buy from us over anyone else?” The approach to answering that question has evolved a lot over time. The entire thesis of this book rests on one critical question. The authors explain how almost any average-performing rep, once equipped with the right tools, can successfully reframe customers' expectations and deliver a distinctive purchase experience that drives higher levels of customer loyalty and, ultimately, greater growth. Once you understand how to identify the Challengers in your organization, you can model their approach and embed it throughout your sales force. ![]() The things that make Challengers unique are replicable and teachable to the average sales rep. Rather than acquiescing to the customer's every demand or objection, they are assertive, pushing back when necessary and taking control of the sale. They tailor their sales message to the customer's specific needs and objectives. Instead of bludgeoning customers with endless facts and features about their company and products, Challengers approach customers with unique insights about how they can save or make money. The authors' study found that every sales rep in the world falls into one of five distinct profiles, and while all of these types of reps can deliver average sales performance, only one-the Challenger- delivers consistently high performance. And what they discovered may be the biggest shock to conventional sales wisdom in decades.īased on an exhaustive study of thousands of sales reps across multiple industries and geographies, The Challenger Sale argues that classic relationship building is a losing approach, especially when it comes to selling complex, large-scale business-to-business solutions. The need to understand what top-performing reps are doing that their average performing colleagues are not drove Matthew Dixon, Brent Adamson, and their colleagues at Corporate Executive Board to investigate the skills, behaviors, knowledge, and attitudes that matter most for high performance. The best salespeople don't just build relationships with customers. What's the secret to sales success? If you're like most business leaders, you'd say it's fundamentally about relationships-and you'd be wrong. ![]() ![]() ![]() Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h: In static member function 'static uint16_t SPIClass::transfer16(uint16_t)': Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:217:25: error: 'SPIF' was not declared in this scope Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:217:14: error: 'SPSR' was not declared in this scope Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:209:5: error: 'SPDR' was not declared in this scope Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h: In static member function 'static uint8_t SPIClass::transfer(uint8_t)': Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:204:5: error: 'SPSR' was not declared in this scope Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:203:5: error: 'SPCR' was not declared in this scope ![]() Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h: In static member function 'static void SPIClass::beginTransaction(SPISettings)': Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:146:65: error: 'DORD' was not declared in this scope Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:146:27: error: 'MSTR' was not declared in this scope Spcr = _BV(SPE) | _BV(MSTR) | ((bitOrder = LSBFIRST) ? _BV(DORD) : 0) | Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h:146:16: error: 'SPE' was not declared in this scope Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/SPI/SPI.h: In member function 'void SPISettings::init_AlwaysInline(uint32_t, uint8_t, uint8_t)': In file included from /Applications/Arduino.app/Contents/Java/hardware/tools/avr/avr/include/avr/io.h:99:0,įrom /Applications/Arduino.app/Contents/Java/hardware/tools/avr/avr/include/avr/pgmspace.h:88,įrom /Applications/Arduino.app/Contents/Java/hardware/arduino/avr/cores/arduino/WString.h:29,įrom /Applications/Arduino.app/Contents/Java/hardware/arduino/avr/cores/arduino/Print.h:26,įrom /Applications/Arduino.app/Contents/Java/hardware/arduino/avr/cores/arduino/Stream.h:26,įrom /Applications/Arduino.app/Contents/Java/hardware/arduino/avr/libraries/Wire/Wire.h:26, However, when I put my Arduino IDE into USBTinyISP programmer mode with ATTiny85 chip and clock speed of 8MHz internal, I get the following error. I've read through the code, found here: and it even says that it works with the ATTiny85 and it's been tested. I'm trying to port my Arduino project using an LIS3DH accelerometer to an ATTiny85. ![]() ![]() ![]() If you are so inclined, you can also enable the headphone surround stuff on the line/optical outputs too… for whatever evil reason that may be.īeing more than a simple DAC and amp, the Sound BlasterX G5 also has a much-needed microphone input too. The G5 also has a SPDIF passthrough too, through an optical jack, if you want to pass on the audio signal to another decoder, such as a Blu-ray player. This can be enabled manually as well on the unit itself by holding down one of the three profile buttons. The G5 comes with something that a number of gaming audio peripherals should include, a direct mode, which completely shuts off all effects and enhancements, so you can listen to what’s provided by the source. Scout Mode does disable the virtual surround system, but you can mimic it by using the smart volume control.Īll that gaming-centric, software-based effects is fine for gaming, but what about music? Well, you’ll be happy to know that all those DSP effects can in fact be completely disabled. In other words, distant and quiet sounds become louder and easier to hear, from gunshots, to people crawling through grass. It reduces the dynamic range of the audio sample, making things equal in volume. ![]() Scout Mode is what most sound engineers would call a compressor. There is another option available too, called Scout Mode, which is something Creative has used on its gaming cards for a while, just with mild updates over the years. The DSP can resample that multi-channel audio down to stereo while keeping many of the surround-sound effects to create what’s typically referred to as virtual surround.Ĭreative BlasterX Software Channel Selection & Direct Mode When connected to a PC over USB, the G5 presents itself as a 7.1 surround sound device, even though it only has stereo out. It hasn’t crashed, hasn’t distorted, hasn’t done anything outside what it’s supposed to do. Not only does it work great, it’s clean, and there aren’t a dozen other plugins and apps to worry about on top. The software stack that comes with the BlasterX G5, and in fact, most of Creative’s audio peripherals, is a far cry from what it used to be. This time though, things have changed, a lot. Admittedly, even I was one of those people as there was a long period where Creative’s software was less than optimal. Now, a few years ago, if you uttered ‘Creative’ and ‘software’ in the same sentence, it would often be followed by a sigh and a face filled with anguish. On a more serious note, it comes down to Creative’s software stack and DSP effects (Digital Signal Processor) that sell it as a gaming device. What makes it a gaming audio peripheral? Backlighting of course, although there’s no RGB here. The BlasterX G5 is still a gaming soundcard, but features many of the premium audio features, too. This port is not a passthrough, so the soundcard will be acting as a hub, and as such, is limited to USB 2.0 transfer speeds. On the back of the G5 is also a USB Type-A plug for hooking up other peripherals or a flash drive. There is also two gain modes for low and high impedance headphones, which can be toggled via a small switch on the side of the unit. The output impedance on the amp is just over 2Ohms, so it’s capable of driving low-impedance In-Ear-Monitors (IEM), too. The usual bells and whistles associated with a premium soundcard are included, such as a 120dB SNR DAC capable of 24-bit 192KHz playback, and an amplifier that can drive 600Ohm headphones. ![]() While it uses USB for PCs, it also has analog or optical line-in for connecting other devices, such as consoles, and is advertised as supporting iOS and Android… but that might just be marketing getting carried away, since any device with a 3.5mm jack can connect to the G5 (unless said device had the ‘courage’ to remove the 3.5mm jack). While soundcards are not as important as they used to be, now that the ones integrated on motherboards have improved tremendously over the years, there is still a market for them – especially external soundcards, and ones with built-in amps.Ĭreative’s G5 DAC & Amp is an external, USB-powered soundcard with integrated headphone amp, capable of connecting to more than just PCs. It’s been a long time since we’ve looked at any soundcards here at Techgage, and it’s been a while since we’ve looked at anything from Creative. ![]() ![]() This is best to download (along with the binary archive) if you want to help further development of UniExtract.ĬhangeLog, ToDo - UniExtract development details UniExtract Source Code (163.13 KB) - This archive only contains the source code, but it includes all support files as well (compiler scripts, installer, etc.). ![]() Download this if you want a portable version, or just prefer not to use the installer. UniExtract Binary Archive (4.95 MB) - This archive contains the binaries. This package does not contain source code. The installer will automatically install the application and optionally integrate with the Windows Explorer context menu. UniExtract Installer (5.3 MB) - This is the recommended download. Over time, and with the encouragement of its many users and the fine folks over on the MSFN forum, it has evolved into a mature and very capable unarchiving utility that many, including myself, find indispensable.ĭownload Current Version: 1.6.1, Released: The original motivation behind this project was to create an easy, convenient way to extract files from various types of installation packages without the need to remember arcane command line switches or track down separate utilities to handle the unpacking. What it will do, however, is allow you to extract files from virtually any type of archive, regardless of source, file format, compression method, etc. It cannot (and never will) create archives, and therefore cannot fully replace archivers such as 7-Zip or WinRAR. Please note that Universal Extractor is not intended to be a general purpose archiving program. It's able to support so many varied file formats by utilizing the many backend utilities listed in the credits at the bottom of the page. The full list of supported formats can be found in the table below. Universal Extractor is a program designed to decompress and extract files from any type of archive or installer, such as ZIP or RAR files, self-extracting EXE files, application installers, etc. This has become the main point of discussion for this project. If you have any questions about, or find any problems with, Universal Extractor, please post your comments to the UniExtract subforum on the MSFN message board. Skip to: Download/Screenshots | Installation and Usage | Technical Details | Supported Formats | Credits Introduction I've not used it myself, but if you're having trouble with the official version or not able to get it to extract newer formats and executables, I'd recommend giving Bioruebe's version a try. I'm not affiliated with the project in any way, but it seems to be a nice continuation of the project in the original open source spirit as my own creation. That said, I recently discovered a project calling itself Universal Extractor 2. There have been a lot of unofficial forks and continuations released, and while I appreciate the effort and enthusiasm, most of those have been closed source updates that I wouldn't recommend. It's not exactly abandoned, but since I no longer run Windows it's not something I have much of a need for these days. Send the link to e-mail and play later.Note: Development on the 'official' version of Universal Extractor has stopped. Your browser does not support the video tag. This free Girlvania crack allows for the best kinds of video game sex anyone could ask for. As long as the bis uncovered, then these babes also come without covered clothing. They put on the extra effort to kneel down and allow their faces to get fucked before their pussies. The 3D virtual babes in these XXX games would love to show it all off to the player for free. That’s why there is this Girlvania crack to be able to allow the player to realize those needs and desires. And when it comes to the player’s needs or desires, Girlvania’s got it all covered. There are cracks in time and space that allow for such pleasures to come for free. Not all games can be played as soon as they are downloaded. Are all games even accessible within the limitless world of PC gaming?ĭownload full version instead of Girlvania crack ![]() It’s a good thing there are games for the one “console” almost all video game enthusiasts have access to. There’s the problem of owning an actual console to play some of them. There’s the problem of knowing which one best suits the player’s needs or desires. There are hundreds and hundreds of good games out there. Girlvania has 5 out of 5 points based on 363 ratings ![]() ![]() ![]() Many times, when an enemy charges up and after they dash, their body will glow - indicating they are vulnerable. Enemies will often alternate between quick lunging attacks, and slower charge ups before dashing at you, or whipping their tail if you get too close.
![]() ![]() MERCHANDISEĭisclosure: The following links will take you to various online merchants outside of that sell recordings and other merchandise for the performing artist featured on this page. Eddie Brigati and Felix Cavaliere, who co-wrote most of the band's songs, were inducted into the Songwriters Hall of Fame in 2009. The band's many honors and accolades include being inducted into the Rock and Roll Hall of Fame in 1997, the Vocal Group Hall of Fame in 2005, and the Hit Parade Hall of Fame in 2010. Over the years, The Rascals have received wide acclaim as a major influence on white R&B acts. The Rascals' long string of hits, which continued through 1971, also included "I've Been Lonely Too Long" (1967), "A Girl Like You" (1967), "How Can I Be Sure" (1967), and "A Beautiful Morning" (1968). The band later also topped the charts with the more soulful and laid-back "Groovin'" (1967) and the rousing and socially conscious "People Got To Be Free" (1968). ![]() The (Young) Rascals made their first TV appearance in 1965 on "Hullabaloo" where they performed their chart debut song, "I Ain't Gonna Eat My Heart Out Anymore." The band's fame took off in 1966 with the release of the energetic "Good Lovin'," a cover of The Olympics' 1965 R&B hit which topped the Pop/Rock charts and became one of The Rascals' signature songs. In 1968, the band's name was shortened to The Rascals. First known as The Young Rascals, the band's original lineup consisted of Dino Danelli and three former members of Joey Dee & The Starliters: Eddie Brigati, Felix Cavaliere, and Gene Cornish. The Rascals were a highly acclaimed and influential pop/rock/blue-eyed soul band formed in Garfield, New Jersey in 1965. ![]() ![]() More information about the game is expected later in the week. The main Sims series has always been a reliable cash cow for the publisher, attracting a vast community of ardent fans – some of whom were invited to a special unveiling event for the new title. ![]() It has also canned the Facebook titles, Sims Social and SimCity Social. The company has been restructuring since the departure of its chief executive, John Riccitiello, in March, resulting in job losses. ![]() The Sims 4 announcement comes at a difficult time for EA. If I was a consumer buying the game and that happened to me, I'd feel the same." In a recent interview with industry news source GamesIndustry.Biz, Will Wright, the creator of both SimCity and The Sims, branded the server issues, "inexcusable": "That you charge somebody $60 for a game and they can't play it. Maxis was quick to offer apologies and improvements, but the launch was branded a disaster by many pundits. That title requires an internet connection for its mandatory multiplayer component, but thousands of users found themselves unable to pay due to slow servers and bugged software. The announcement is almost certainly a reaction to the controversy surrounding the launch of SimCity earlier this year. The Sims 4 encourages players to personalize their world. The Sims 4 encourages players to personalise their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans." It gives players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share. ![]() "The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising, and charming Sims ever in this single-player offline experience. In a departure from recent trends, the new addition to the 150m-selling franchise will primarily be a single-player experience. Series developer Maxis has announced that it has a new instalment of its life simulation in development for PC and Mac. ![]() ![]() ![]()
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